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Projectile Motion Calculator

Enter the launch speed, angle and (optional) launch height to compute the time of flight, maximum height and horizontal range of a projectile, ignoring air resistance.

 

Formula

$$ H = h_0 + \dfrac{(v_0\sin\theta)^2}{2g} \qquad T = \dfrac{v_0\sin\theta + \sqrt{(v_0\sin\theta)^2 + 2gh_0}}{g} \qquad R = v_0\cos\theta \cdot T $$

Worked example

A ball launched at 30 m/s and 45° from ground level (g = 9.81) reaches a maximum height of about 22.9 m, stays airborne for 4.32 s, and lands 91.7 m away. Maximum range for a given speed always occurs at 45° when launched from the ground.

How it works

Projectile motion treats horizontal and vertical motion independently. Horizontally the speed is constant (v₀cosθ); vertically the projectile decelerates, stops rising, then falls under gravity g.

From the launch speed v₀, angle θ and height h₀ the calculator finds the peak height H, the total time of flight T (until it returns to ground level) and the horizontal range R = v₀cosθ × T. Air resistance is ignored, which is a good approximation for dense, slow objects.

Frequently asked questions

At what angle does a projectile travel farthest?

From ground level (launch height = 0), the maximum range is achieved at a launch angle of 45°. If launched from a height above the landing point, the optimal angle is slightly less than 45°.

How do you calculate the time of flight of a projectile?

For a launch from height h₀, time of flight T = [v₀sinθ + √((v₀sinθ)² + 2gh₀)] / g. From ground level this simplifies to T = 2v₀sinθ / g.

How do you find the maximum height of a projectile?

Maximum height H = h₀ + (v₀sinθ)² / (2g). Only the vertical component of the launch velocity contributes.

Does mass affect projectile motion?

No. Ignoring air resistance, the trajectory depends only on launch speed, angle, height and gravity — not on the projectile's mass. A heavy and a light ball launched identically follow the same path.

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